DARK
Galaxy Stealth Dragon
ATK:
2000
DEF:
1600
View:
5032
2 Level 4 Dragon-Type monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Dragon-Type monster from your hand. Your opponent cannot target other "Galaxy" cards you control with card effects, also those cards cannot be destroyed by your opponent's card effects.
Galaxy Stealth Dragon — Power Evaluation
Final Score: 53 ± 6 · Confidence: Medium
- Intrinsic: 51.3 · Deck: 54 · Meta: provisional
- Primary role: Extender · Secondary: Utility
Why it scores here
The card's reliable output is a once-per-turn Dragon Special Summon from hand, paid for by detaching one Xyz material, so it converts one material into one body and then offers a soft protection clause for other Galaxy cards. Its 2000 ATK and 1600 DEF earn nothing; the score rests on its real Galaxy Photon usage (43 of 90 sampled decks), its 1-copy deck slot, and its role as a material-for-body converter. No combo data exists, so the combo axis is text-only inference and caps confidence at Medium.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 55 | Needs two Level 4 Dragons to Xyz Summon, but it is in 90 of 90 sampled decks and mostly runs one copy, so it is live in Galaxy builds (deck data; observed). |
| Combo & Conversion | 45 | The hand Dragon summon turns one material into one body with no combo support in the evidence, so this is text-only inference (inferred). |
| Resource Economy | 48 | Detaching a material for a hand Dragon is an even trade of one body for one material, with no refuel or draw (verified text; inferred). |
| Effect & Interaction | 40 | The protection clause only shields other Galaxy cards from opponent targeting and destruction, which is soft interaction (verified text). |
| Material Utility | 30 | As a Xyz monster it is a poor material, and the evidence shows no material-role appearances (no combo data; inferred). |
| Resilience & Flexibility | 45 | The effect is once per turn and works from hand, with some redundancy across Galaxy lines, but nothing resists common interruption (inferred from text). |
| Deck-Building Efficiency | 60 | One Xyz slot, a mild Galaxy restriction, and 1-copy usage in 76 of 90 decks make it cheap to run (observed deck distribution). |
Calculation
Weight profile: 0.7 Extender + 0.3 Utility. Intrinsic ≈ 51.3, Deck ≈ 54, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Live in 90 of 90 sampled decks, with Galaxy Photon at 47.8%
- Hand Dragon summon converts a spent material into a body
- Cheap to run at 1 copy in most decks
- Protects other Galaxy cards from opponent effects
Weaknesses
- Needs two Level 4 Dragons to Xyz Summon
- Weak as material, so it is a poor link to further summons
- Protection is narrow and once per turn
- No combo data to confirm conversion strength
Counters / choke points
- Opponent effects that target or negate the Xyz monster before the detach
- Board-wide negation or banish that removes its material
Best use
Extender: converts a detached material into a Dragon body from hand. Decks: Galaxy Photon. Suggested copies: 1.
Evidence & gaps
- Verified: Text: once-per-turn detach to Special Summon a Dragon from hand; Text: protects other Galaxy cards from opponent card effects; Formats: TCG, OCG, MasterDuel, DuelLinks
- Observed: Present in 90 sampled decks; 76 run 1 copy; Galaxy Photon in 43 of 90 decks (47.8%); Top partners include Number 38 at 72.2% co-occurrence
- Inferred: Converts one material into one body with no net advantage; Extender role; no combo evidence to confirm starter or payoff use; Protection is soft interaction
- Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token, assumed 3 copies (unlimited) no usage statistics (StatisticsCard), so archetype inclusion is inferred from the deck sample only






